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Xcom 2 pc key
Xcom 2 pc key












RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.Guide your strike force around the world, build popular support and expose the aliens’ sinister plans. XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters.Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all. Here, a force gathers once again to stand up for humanity. Only those who live at the edges of the world have a margin of freedom. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order. Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet’s last line of defense, was left decimated and scattered.

Xcom 2 pc key update#

You can find more codes here, and I'm sure they'll update it much more frequently.XCOM 2 is the sequel to the 2012 Game of the Year, award-winning strategy game, XCOM: Enemy Unknown.Įarth has changed. MapIndex numbers start from 3 on the top left, so it goes like Not sure what the facility names can be, but here are some reasonable guesses: (NOTE: Spawning facilities DOES NOT CLEAR OUT ALIEN DEBRIS! Thanks /u/Glayn!) So if you have two facilities that each have 3 bars of progress, your Avatar progress will Note: You can only remove Avatar progress that isn't from the extra Avatar facilities. RemoveFortressDoom - Removes levels of Avatar Project progress NOTE: THIS WILL DEMOTE/PROMOTE THAT SOLDIER TO SQUADDIE The quotation marks are required, and make sure to omit the nickname.) (Eg: MakeSoldierAClass "Jane Kelly" Ranger - this will turn Jane Kelly into a Ranger. HealAllSoldiers - Heals everyone in the barracks instantly (thanks /u/legoman5746!) MakeSoldierAClass - Turns a soldier into a specified class LevelUpBarracks - Level up all soldiers in the barracks by ranks TATC ("Teleport all to cursor", teleports all units to your mouse pointer. TTC ("Teleport to cursor", teleports the selected unit to your mouse pointer) Note the enemy will still remain alerted) ToggleSquadConcealment (Conceals your squad. Togglefow (reveals the map, but enemies remain hidden until spotted by your soldiers) (Remember that sniper rifles take 2 action points to fire) GiveActionPoints - (Gives action points to the selected unit) WARNING: The enemy AI can use this too if you don't disable it before ending your turn) PowerUp (godmode, no damage, no reload required) SkipAI (skips the AI turn, useful for getting past AI turns that never seem to end. (Thanks for the list of tech names, /u/TehSr0c!) I don't know ofĪny hard caps as to what the level maximum may be. Higher level = higher speed boost in construction/research. The scientist/engineer level determines how effective they are at their job. Treats them all as actual units instead of counters like with XCOM:EU/EW. Give Scientists/Engineers You can only get one scientist or engineer at a time since XCOM 2 Quality can be: Common (Normal), Rare (Advanced), Epic (Superior) PcsName can be: Speed, Conditioning, Focus, Perception, Agility (eg: AddItem EpicPCSConditioning 5 - will give me 5 Advanced Conditioning (+4 HP) PCS) Quality can be: bsc (Basic), adv (Advanced), sup (Superior) (eg: AddItem AimUpgrade_sup 10 - will give me 10 Superior Scopes)Īddon can be: Aim, Clipsize, Crit, FreeKill, FreeFire, MissDamage, Reload Muton, Cryssalid, Sectopod, Andromedon, Gatekeeper, Avatar UnitName can be: Sectoid, AdventTrooper, AdventOfficer,ĪdventStunLancer, AdventShieldbearer, Faceless, Viper, Berserker, Archon, (eg: AddItem CorpseAdventShieldbearer 10 - will give me 10 Advent Shieldbearer corpses) (Thanks /u/Hikatokage for the awesome list!) (This adds the item/resource, without needing at least one. (This requires you to have at least one of that resource before you can add any more.) Once you're done, you can open the console from in-game using the tilde (~) key. Go to XCOM2's launch options and add in the line "-allowconsole -log -autodebug" without quotation marks. The last I used these, they DO NOT disable achievements. I don't take any responsibility for any decline in game experience. Disclaimer: Use these commands sparingly and at your own discretion! The game becomes VERY easy when you get rid of resource management.












Xcom 2 pc key